Design Technology
Design & Technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others' needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines including maths, science, engineering, computing and art.
The intent of the Design Technology Curriculum at Kings Priory School is to engage and inspire pupils to develop a love of design and develop their talents as designers and makes, and so increase thrift self-confidence, creativity, visual intelligence and sense of achievement. As pupils progress, they should develop a critical engagement with design movements, allowing them to design, make and evaluate their own work. To experiment, to refine and evaluate their own work and that of others acquiring a broad range of subject knowledge and drawing on disciplines including maths, science, engineering, computing and art. Pupils will, through the evaluation of past and present global design technology, develop a critical understanding of the impact of DT on daily life and the wider world.
Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens.
Mr Phil Clark
Primary Expert
Design & Technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others' needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines including maths, science, engineering, computing and art.
The intent of the Design Technology Curriculum at Kings Priory School is to engage and inspire pupils to develop a love of design and develop their talents as designers and makes, and so increase thrift self-confidence, creativity, visual intelligence and sense of achievement. As pupils progress, they should develop a critical engagement with design movements, allowing them to design, make and evaluate their own work. To experiment, to refine and evaluate their own work and that of others acquiring a broad range of subject knowledge and drawing on disciplines including maths, science, engineering, computing and art. Pupils will, through the evaluation of past and present global design technology, develop a critical understanding of the impact of DT on daily life and the wider world.
Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens.
Miss Catherine Hide
Secondary Expert
The DT curriculum empowers pupils to be resourceful, innovative and inspiring designers with an understanding of the impact of design technology on society and legacy.
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